Difficult decisions and the illusion of choiceIf all movies always had a happy ending, after watching enough movies, the viewers would be disillusioned and there would be no stakes. We…Mar 12, 2021Mar 12, 2021
The mechanical depth of pushing logsI’ve recently been playing a lot of A Monster’s Expedition: Through Puzzling Exhibitions. The game has you playing as a humanoid black…Feb 15, 2021Feb 15, 2021
Losing without losing yourselfBack in the arcade days of old, losing a game meant that you had to put another coin into the machine to keep playing. Games had to be…Jan 23, 2021Jan 23, 2021
The difficulty of difficulty levelsOftentimes, when starting to play a new game the player is faced with their first challenge — selecting the difficulty level at which they…Jan 16, 2021Jan 16, 2021